VR/AR – Lanner https://www.lanner-america.com Thu, 30 Sep 2021 16:56:59 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.2 https://www.lanner-america.com/wp-content/uploads/cropped-favicon-32x32.png VR/AR – Lanner https://www.lanner-america.com 32 32 Top Mixed Reality Applications Today https://www.lanner-america.com/blog/top-mixed-reality-applications-today/ Tue, 19 Nov 2019 23:26:53 +0000 https://www.lanner-america.com/?p=98095 Read more

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Back in July of 2016, developers Niantic, Inc., an American software development company, released Pokémon Go, one of the most popular augmented reality mobile games for iOS and Android. The game went on to be downloaded more than 1 billion times. Using the GPS system in the player’s phone, the game layers virtual Pokémons on to the terrain the device’s camera is focused on so as to appear as if...

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3 devices set to evolve with edge computing https://www.lanner-america.com/blog/3-devices-set-evolve-edge-computing/ Tue, 12 Mar 2019 18:22:23 +0000 https://www.lanner-america.com/?p=92606 Read more

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When it comes to technology, its no secret batteries have always lagged behind and held back mobile capabilities. Even today Li-Ion and Li-Polymer (the two most used battery technologies) have to make trade-offs between capacity, charging/discharging speed, cost and lifespan. As transistors components and chips have shrunk year over year, batteries have only really made marginal improvements.

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Emergency Services: The edge case for edge computing https://www.lanner-america.com/blog/emergency-services-the-edge-case-for-edge-computing/ Thu, 21 Feb 2019 23:13:29 +0000 https://www.lanner-america.com/?p=92324 Read more

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Emergency services are rapidly evolving to catch up with modern technologies like Augmented Reality and smartphone advanced mobile location (AML) services. Critical services are making use of a nationwide critical access network that’s been in development since 2012, built exclusively for emergency services under the name FirstNet. This network is set to enable the mission-critical voice-services...

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Why Multi-Access Edge Computing is the future https://www.lanner-america.com/blog/multi-access-edge-computing-future/ Tue, 12 Feb 2019 00:50:05 +0000 https://www.lanner-america.com/?p=92236 Read more

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Most modern devices, applications and services make extensive use of cloud computing resources (data centers, CDN’s). Nearly all hardware leveraged in cloud computing is composed primarily of: CPU’s, GPU’s, RAM, Network interfaces and non-volatile storage; all of these are the essential building blocks of modern cloud computing. But there’s much more to computing, especially networks...

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Top Mixed Reality Applications Today https://www.lanner-america.com/blog/vrar/top-mixed-reality-applications-today-2017/ Sun, 10 Sep 2017 20:36:58 +0000 https://www.lanner-america.com/?p=82795 Read more

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Back in July of 2016, developers Niantic released Pokémon Go, an augmented reality mobile game for iOS and Android that went on to be downloaded more than 500 million times. Using the GPS system in a player’s phone, the game layers virtual Pokémon on to the terrain the device’s camera is focused on so as to appear as if the player and Pokémon are occupying the same real-world location at the same...

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5 service provider network upgrades that will enable the Virtual Reality, Augmented Reality and Mixed Reality we’ve all been waiting for https://www.lanner-america.com/blog/5-network-upgrades-will-enable-virtual-reality-augmented-mixed-reality-were-waiting/ Tue, 09 May 2017 23:06:45 +0000 https://www.lanner-america.com/?p=80749 Read more

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Virtual reality, augmented reality and mixed reality are easily some of the most anticipated technologies of the century, but for many early adopters the concept is starting to lose appeal. Some from growing disappointment with current implementations, others discouraged entirely from the high cost-barrier to entry from acquiring the headset and necessary computing elements.

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The Reality to Virtual Reality: Our Networks Need Upgrading https://www.lanner-america.com/blog/reality-virtual-reality-networks-need-upgrading/ Wed, 04 Jan 2017 23:36:15 +0000 https://www.lanner-america.com/?p=77504 Read more

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2016 was a great year for most companies involved in augmented and virtual reality, and a significant percentage of consumers showed growing interests in the emerging technologies. This year is set to build upon last-year’s groundwork to create the most immersive virtual reality experiences yet. But there are still many things holding back its use outside of showrooms and proof of concepts...

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